GeometricLine.addSectionQuad


addSectionQuad(lowerLeftZ, lowerLeftY, upperLeftZ, upperLeftY, upperRightZ, upperRightY, lowerRightZ, lowerRightY, [NewtonCotes12], [NewtonCotes14], [section])

Add a quadrilateral to a specified section of this beam. The quadrilaterals, when added together, make up the shape of the section

lowerLeftZdoubleZ coords of corner 1 of one quadrilateral section of cross-section
lowerLeftYdoubleY coords of corner 1 of one quadrilateral section of cross-section
upperLeftZdoubleZ coords of corner 2 of one quadrilateral section of cross-section
upperLeftYdoubleY coords of corner 2 of one quadrilateral section of cross-section
upperRightZdoubleZ coords of corner 3 of one quadrilateral section of cross-section
upperRightYdoubleY coords of corner 3 of one quadrilateral section of cross-section
lowerRightZdoubleZ coords of corner 4 of one quadrilateral section of cross-section
lowerRightYdoubleY coords of corner 4 of one quadrilateral section of cross-section
NewtonCotes12optional integer number of Newton-Coates integration points in Z direction (default =0)
NewtonCotes14optional integer number of Newton-Coates integration points in Y direction (default =0)
sectionoptional integer Index of section to which the quad should be added (e.g. for linear tapered, 0 for first end, 1 for second end); default is 0
Return valuePointer to this objectAllows multiple function calls to be chained together

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