WireframeLayer.colourByNormalDirection


colourByNormalDirection()

Similar to the default colour scheme. Each object whose normal is facing towards the screen is drawn using its own assigned pen. But objects whose normal is facing away are drawn in the logically opposite colour. This is useful to highlight the difference between the inside and outside of a model. It is also useful as a check that all shell elements have consistent normals.

Argumentsnone 
Return valuenone 

Back to WireframeLayer

Back to Overview