Sets up a body force loading attribute.
| accX | VariationAttr or double | linear acceleration in global direction |
| accY | VariationAttr or double | linear acceleration in global direction |
| accZ | optional VariationAttr or double | linear acceleration in global direction (default = 0.0) |
| angVelX | optional VariationAttr or double | angular velocity about global axis (default = 0.0) |
| angVelY | optional VariationAttr or double | angular velocity about global axis (default = 0.0) |
| angVelZ | optional VariationAttr or double | angular velocity about global axis (default = 0.0) |
| angAccX | optional VariationAttr or double | angular acceleration about global axis (default = 0.0) |
| angAccY | optional VariationAttr or double | angular acceleration about global axis (default = 0.0) |
| angAccZ | optional VariationAttr or double | angular acceleration about global axis (default = 0.0) |
| fluidAccX | optional VariationAttr or double | linear acceleration in global direction applied to fluid phase (default = 0.0) |
| fluidAccY | optional VariationAttr or double | linear acceleration in global direction applied to fluid phase (default = 0.0) |
| fluidAccZ | optional VariationAttr or double | linear acceleration in global direction applied to fluid phase (default = 0.0) |
| Return value | Pointer to this object | Allows multiple function calls to be chained together |
Back to LoadingBody
Back to Overview