Attribute.update


update()

For use by script programmers. If an attribute is editted in a script, e.g. by calling setValue), Modeller must be informed when editting is over, so that it can adjust internal cached data to suit. If this is not done, visualisation and tabulation will continue to use the old values until some other event (e.g. mesh reset) causes this cached data to be reset.

Argumentsnone 
Return valuenone 

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